Whispering Willows’s look is definitely one of its biggest strengths. Elena needs to interact with spirits both malevolent and friendly to work towards rescuing her father, the ghosts providing clues, standing in her way until their unfinished business is complete, or outright attacking her depending on the circumstances of their own passing. Thanks to her Native American ancestry though, Elena is able to feel the spirits on the estate, the ghost of the shaman Flying Hawk further opening her eyes to the spirit world and its intersection with this dark and dangerous location. The game stars Elena Elkhorn, a teenage girl who heads to the Willows Mansion when her father disappears while working there. Vengeful spirits inhabiting a haunted mansion that once played host to grisly murders is a classic formula, and while Whispering Willows does try to introduce new ideas to it, there are no major shakeups that feel like they’re truly breaking away from this familiar setup. Whispering Willows is a pretty traditional ghost story in some regards. Whether these low price pictures were unintentional or ingenious advertising, their repeated discounts paid off as I eventually did get around to playing the game they came from. Rather than finding Whispering Willows this way though, I instead saw its very large collection of PlayStation profile avatars for sale again and again, and while I had no interest in these as products, seeing this game’s cast of hand-drawn specters this way piqued my interest. I routinely check the PlayStation store sales to see if there’s anything interesting to pick up for cheap, and to that end, I sort the products by lowest price. Whispering Willows is a game that ended up on my radar in an unusual way.
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